Feedback+and+reinforcement

A cornerstone of gamification is the feedback loop.

Considerations

 * Feedback shows users where they are, ideally within the context of a progress continuum
 * Levels, points, and other progress mechanics break this continuum into smaller, more achievable units
 * Helps users (especially those in health or educational situations) avoid being paralyzed by a seeming lack of progress

Examples

 * Ford Fusion's in-dash digital planet (shows a plant growing or withering based on the driver's performance in the hybrid vehicle)

LU ideas for feedback and reinforcement

 * 1) Show students their progress in a course
 * 2) Bring the badges and points more "in their face" while they're in the LMS

Other gamification pages
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