LU+badges

Badges signal status and achievement. Many people are driven to collect them. These qualities can be used to encourage users to take specific actions.

Considerations

 * [[image:learningu-esl/Seals1.png width="320" height="320" align="right"]]Should tie directly into business goals and what users care about and are proud of
 * Encourage exploration and mastery of the site
 * Unexpected badges are powerful for some users (sudden surprise)
 * Well-designed (aesthetic) badges are visually compelling and more desirable
 * Mark the completion of goals and progress within the system
 * Can replace levels as progress markers (Foursquare did this)
 * Should be easy to obtain, but become progressively harder to earn (An endless parade of meaningless badges renders them boring and patronizing)
 * Need a good balance between surprise and predictable badges
 * Display case and badges themselves must have visual appeal (important for collectors)
 * Limited edition badges can be very compelling (GetGlue.com's LE Dr. Who badge)
 * Consumers respond to good design, collectability, and scarcity

Examples

 * Boy Scout merit badges
 * Military rank insignia
 * Angry Birds trophy case (shows both those won and not won)
 * Foursquare
 * FarmVille ribbons
 * Vehicles (MMY info shows owner's status)
 * Udacity user forums

LU badge ideas

 * 1) User forum badges (see user forum page)
 * 2) Completion badges per course
 * 3) TOEFL course
 * 4) One badge for each prep course section (reading, listening, speaking, writing) completed
 * 5) One badge for each practice test section completed, colors based on level
 * 6) Low: 0-9
 * 7) Fair: 10-14
 * 8) Intermediate: 15-21
 * 9) High: 22-26
 * 10) Superstar: 27-30
 * 11) Orientation badge (completed orientation)
 * 12) Other behaviors we want to encourage:
 * 13) Purchase courses
 * 14) Come back often
 * 15) Provide personal info through profile
 * 16) Interact with peers
 * 17) Contribute to community
 * 18) Give feedback (Suggestions for improving courses)
 * 19) Share new tips and strategies
 * 20) Mentor other students

LU Badges
3, 10, 50, and 100 times || || 3, 10, 50, and 100 times ||  || 1, 4, 15, 30, and 50 times || || 3, 10, 50, and 100 times || || 1, 5, 20, 50, and 100 times || || 2, 6, 12, 30, 50, and 100 times || || 1 time || || 3, 10, 50, and 100 times || || 3, 10, 50, and 100 times || ||
 * ===N**ame**=== || ===**Requirements** === || ===**Image Sample**=== ||
 * Smile seeker (4 levels) || Like a discussion
 * Judge (5 levels) || Reply accepted answer 1, 5, 20, 50, and 100 times || [[image:Judge5.png]] ||
 * Socializer (4 levels) || New reply
 * Peacemaker (5 levels) || Update discussion to resolved
 * Egotist (1 level) || Update profile picture 5 times || [[image:Egotist1.png]] ||
 * Instigator (5 levels) || New reply
 * Commentator (5 levels) || New comment
 * Bookworm (6 levels) || Read a discussion
 * Attention grabber (1 level) || Update profile
 * Admirer (4 levels) || Like a reply
 * Motivator (4 levels) || Vote a reply

Other gamification pages
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